Between 20, the video game industry in France plunged more than 80% to 240 companies and 4,800 employees, moving from fifth to seventh in the world. In 2002, the explosion of the Internet bubble provoked the end of three of the most prestigious French studios in a few months: Kalisto Entertainment, No Cliché and Lankhor. In 2019 there were a total of 1,130 gaming companies based in France. She mooted solutions like removing tax credits for publishers who publish games with misogynistic content, and creating a label which would identify video games with positive representations of women. In 2016, the French Minister of State for Digital Affairs, Axelle Lemaire, held talks with various French video game industry figureheads to find solutions to the problem of misogyny in video games. In France video games have equal status as an artform, alongside more traditional formats like painting and theatre. In 2018, the number of players was estimated at 32.8 million. The report found that in 2013, around 8 out of 10 people had played a video game in the last 12 months. ![]() It estimates the number of indirect jobs created by the video game industry at 10,000. It estimates the number of jobs directly related to the video game industry at 5,000. It states that there are 300 video game companies in France. In 2014, the French diplomatic service released a report which calculates the profit generated by the French video game industry at €2.7 billion. The French government give special tax breaks to video game companies. ![]() Video gaming in France is one of the largest markets in Europe.
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